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Are you keen to pursue an interest in designing and developing computer games? Through practical projects, you will design and produce digital games by exploring the parts that make up a completed game. Sessions are workshop based so you will have hands-on experience of using industry-standard software and workflow techniques. You will produce 3D and 2D game levels, game code, game design documents, concept art and user interface elements. Visiting speakers and visits will give you an insight into working in the industry. You will develop skills in Unity, Blender, Construct3, Adobe Photoshop and Visual Studio.
2D and 3D Game Design
- Explore the underlying principles of game design and how they relate to genre and audience expectations.
- Generate your own game design ideas, prepare documentation and a game demo, and pitch to a prospective client.
Digital Concept Art
- Develop skills in digital imaging software to produce concept images for 3D objects and environments.
- Explore the importance of visual storytelling in digital games.
3D Environment Production
- Use Blender and Unity to 3D model and implement your own 3D game worlds.
- Explore and implement game engine functionality to enhance 3D space, such as particles, animation, post processing etc.
Game Engine Scripting
- Use Unity to bring your game to life. Students can develop their scripting and coding skills further to add interactivity to their 3D or 2D game.
User Interface Production
- Explore how information needs to be presented to help players make decisions.
- Create engaging and stylised user interface elements to guide player experience.
I enjoy playing computer games and wanted to learn the process required to produce something myself. I most enjoyed the process required to produce a computer game, from the planning materials needed to the design and how to use multiple game engines to code and create the games.