Computer Games Development

Are you keen to pursue an interest in designing and developing computer games? Through practical projects, you will learn how computer games are produced and the processes involved. These include concept development, design and creation. Sessions are workshop based so you will have hands-on experience of using industry-standard software and workflow techniques. You will produce 3D and 2D game levels, game design documents, concept art and digital art. Visiting speakers and visits will give you an insight into working in the industry. You will develop skills in Photoshop, Unity, Blender and Visual Studio.

Computer Game Design

  • Underlying principles of game design: Structured gameplay to examine visual style and gameplay
  • Generate your own game design ideas then prepare documentation and pitch to a prospective client

Concept Art for Computer Games

  • Develop skills in digital imaging software to produce images for computer game products. To include design and creation of concept art and promotional materials.

3D and 2D Environments

  • Use Unity to create your own 3D and 2D game worlds. Create and import assets for a specific scenario.

Game Engine Scripting

  • Use Unity to bring your game to life. Students can develop their scripting and coding skills further to add interactivity to their 3D or 2D game.

I enjoy playing computer games and wanted to learn the process required to produce something myself. I most enjoyed the process required to produce a computer game, from the planning materials needed to the design and how to use multiple game engines to code and create the games.

Elias Lassalle, ex Priory School

Course Essentials

Courses Available
Single BTEC Level 3 (equivalent to 1 A Level)
Entry Requirements
How The Course is Assessed
One main externally assessed controlled assessment, supported by five internally assessed pieces of coursework.
Career Pathways
Many students take HE courses in related subjects such as digital media design, multimedia, digital graphics, animation and computer games design. You could also move directly into employment or an apprenticeship on completion of this course.
Transferable Skills
Teamwork; analysis, problem-solving and modelling; industry-standard software skills; quantitative and qualitative skills; time management and organisation.
Other Information
You will have individual access to a computer during lessons. Students will be expected to spend time out of lessons working on their portfolios. Although it is not essential to have a computer with internet connectivity at home, students who do not have this facility must be prepared to make full use of the College's open access facilities.
Enquiries To
Paul Oliver: